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Though he is mainly affiliated with zombies, George A. Romero is a
living legend. The 70 year-old filmmaker maintains a kind of independent
status, not particularly affiliated with Hollywood, and still
representing Pittsburgh whenever possible. He has his own distinct
style, which runs through all his films, and he always manages something
more with his films than just gore and scares. At least two of his films
belong on the list of the greatest movies ever made, Night of the Living
Dead (1968) and Dawn of the Dead (1978), and several more are on the
list of underrated and overlooked classics, including, but not limited
to the quasi-vampire film Martin (1977).
One would think that Romero's more recent films, including his new
Survival of the Dead, reveal a downfall in his work, but it's always a
mistake to assume this, especially since the early films have had plenty
of time to simmer, and the new films have not. (The same assumption is
usually made about Orson Welles.) While the response to Survival so far
has not been exactly enthusiastic, I like it very much. It's a fun
combination of totally loopy and intermittently brilliant, employing a
bizarre cross-section of genres (Westerns, sea pictures, "feud" films,
cartoons, etc.). ("I love playing with those things. They're all ideas
that come to you in the shower. You wind up somehow being able to wind
'em all together," Romero says.) And even if I hadn't liked it, don't
think I would pass up a chance to sit down with a living legend.
Romero is known for his zombie films, but his real fans would remind
us that these movies are clever social satires as well as horror films.
Like most satire, for Romero, the films start with anger, but eventually
move toward a healthier outlet. He says that even Night of the Living
Dead started in a place of anger. "We were all 1960s guys who were all
pissed off that peace and love hadn't quite worked the way we hoped. So
it starts there, but... I don't know... I've thought that all six of
them were basically social satires. This one is too. This one's a little
peculiar."
He goes on to explain that he liked the way the zombie films were
going, that they were each a snapshot of a decade. But Land of the Dead
was made for a big studio, for a relatively bigger budget, and Romero
began to feel uncomfortable. "I felt that I had let go of the reigns or
something, and I wanted to go back to the roots. And I had this idea...
I wanted to do something about emerging media and citizen journalism. So
I said, I'm going to do this really little film. Do a sidebar and go
back to the first night. And I thought it [Diary of the Dead] would be a
one-off, just a sidebar. And we met our financing partners at Artfire.
They were great. They were willing to give me final cut and creative
control, which I haven't had since way back -- if I stay within a
certain budget range. We made Diary for under $3 million, and because of
that, even though it had a limited release, it went out and made a lot
of money. And so everybody said, 'We've got to do that again!'"
From there, Romero had the idea to spin Survival of the Dead out of
some of the minor characters in Diary of the Dead, and then continue
that with more films. "They can meet up with each other and themes can
cross and story points can cross," he says. "I just fell in love with
that idea, and I've never been able to do that because the first four
films are all free standing." Unfortunately, the fate of the future
films depends entirely on the performance of this film. "So we'll see,"
Romero says. "But I'd love to do it. I took what I thought of as a more
universal theme. It's not necessarily about what's happening today."
Even though the films are connected via a character thread, Romero
has decided to give them each different looks. While Diary of the Dead
was shot on a video camera and meant to look like a homemade internet
video, Survival of the Dead has a more classical look. "So once I had
the beginnings of the story, I thought of an old William Wyler Western
called The Big Country. And I made all the department heads watch The
Big Country. And I said, 'Let's go widescreen and not mute the colors
and do it that way.'"
Despite the big screen look and feel, the film is a low-budget
wonder, and Romero credits digital video and CGI for his quick shooting
schedule. "I love it, man," he says. "You can do so much. It makes it so
flexible. It makes the whole job a bit easier. You don't even have to
light. If you don't have time to get the lighting perfect you can do it
later. You can put shadows in. You can do anything you want. It's
incredible. It makes it so you can do a film under 5 or under 4, and get
off the set. You gotta do these in 21 days. This went 24 or 25, all
because of weather. We got clobbered. The conditions were terrible. So I
really appreciate that."
Romero seems to realize that the digital zombie effects can never
replace the real thing, but the swap is worth it for greater creative
control. "I love mechanical effects, prosthetic effects, like the kind
that [Tom] Savini and [Gregory] Nicotero do. It's more interactive. It's
easier for the actors to react more if they're actually pulling stuff
off their face. But again, it's just a time saver. Even squibs. If a
squib goes wrong, the blood squirts the wrong way, you gotta clean it
up, and you lose 45 minutes. The whole object when you're running and
gunning, is to just get off the set."
Romero is clearly still having fun with zombies, but the question
must come up: wouldn't he be interested in making non-horror films?
Perhaps he has been pigeonholed, as Chaplin was making comedies. Fans
just don't want to see him making anything else. But at the same time,
Romero seems to have found a certain freedom in the zombie films; after
the requisite scenes of moaning and brain-eating, he seems to be able to
do virtually anything he wants.
"I sort of painted myself into a corner, not necessarily with the
genre stuff," he says. "But just because I don't want to take a job.
Honestly, that's what it is. So I've always generated my own material.
Except Creepshow. Steve King wrote Creepshow, and the very second film I
made after Night of the Living Dead [There's Always Vanilla] was written
by a friend of mine. It was one of those films that never got any kind
of reasonable distribution. I've never gotten a job through my agent.
I've never been sent a script that I go "Wow! I'd love to do this." It
never really happened. I think it's a sense of auteurism or something
that I have, that has kept me from doing other things -- in some cases
from doing things that probably would have made a lot of money. But I
don't care. I've been having a good time, and I'm still around. As far
as the genre stuff, if we get to make these two films, I'll be
delighted. It's almost like a vacation. It's fun. It really is fun.
Particularly when you have enough control that you can play around and
do what you want. So I'll take it. In a New York minute."
May 13, 2010
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